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Skull and Bones PvP: Addressing Concerns and Suggesting Improvements

Venturing into the realm of player versus player (PvP) combat within Skull and Bones has brought to light several significant issues that warrant attention and discussion. As avid sailors navigate the turbulent waters of combat, certain aspects of the PvP experience have proven to be less than ideal, prompting calls for refinement and adjustment. 1, Expanding Safe Zones: A glaring concern arises with the size of safe areas around outposts, particularly when players are flagged for PvP. The current parameters leave sailors vulnerable during the transition from outpost to open waters, as evidenced by instances of ambushes occurring mid-cutscene. Expanding the safe zone around outposts would mitigate this issue, ensuring players have a fair chance to prepare before entering potential combat zones. 2, Streamlining Set Sail Cutscene: The lengthy set sail cutscene presents an unnecessary obstacle in the heat of PvP encounters. Whether engaged in combat or not, the prolonged cinematic detra