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One-handed weapons is acceptable or bad

Apart from the rogue dual-wielding two one-handed weapons I haven't apparent abounding players alive about with two-handed weaponry.


- One-handed weapons accord beneath damage, but they do so added generally as the advance acceleration is greater. Therefore these are bigger ill-fitted for abilities that alone activate afterwards a assertive cardinal of attacks or accept a adventitious percentage.


- Two-handed weapons accord added damage, but a lot slower. These are best acclimated with abilities that accept a ability bulk or are angry to a cooldown to achieve the advance count.


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Most of the abilities in Diablo 4 assume to be capped by a cooldown or ability cost. There is additionally the actuality that weapon accident is baseline for e.g. summon/companion accident which afresh promotes two-handed weapons.

Most bodies may aloof go for the bigger cardinal aback comparing two weapons? The off-hand has to be acutely acceptable with a lot of advantageous affixes to achieve bond up with a one-handed worthwhile.


What are everyone's experiences? Are one-handed weapons under-utilised or beneath advantageous in general?


I had 2 body for my sorcerer, aforementioned with the Necro. One with 2handed, and the added with 2 weapons. As you said it depends mostly on bulk administration and cooldowns.


But you additionally accept to booty into annual altered specificity of builds, such as summons, attraction for the sorc, activate on hit (more hit added activate adventitious per second) and so on.


I accept that aboriginal on, the 2handed is hardly bigger because it facilitate the bulk management. But afterwards with bigger stats it becomes beneath important.


Finally the beneath advance acceleration additionally beggarly a beneath acknowledging character, so depending on how ambitious are the mechanics of backward bold bosses, it could additionally favor the bifold wielding type.

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