After about 140 hours, some quick thoughts. Over 20,000 hours in PoE, about 140 hours or so in Diablo 4. Just a quick list:
Good:
- Good story.
- Hunt for loot.
- Classes feel unique, skills have an impact.
- Smooth progression curve.
- Some grumpy components (definitely like this as someone has a lot of free time, this might be negative for some).
- Ability to skip campaign/increase alts/friends.
- The entire Lost Ark-esque pseudo ARPG/MMO adds an extra layer of content.
Bad:
- Combat is too focused on whether you are CC immune or not (especially in WT4).
- Low monster density.
- Dungeon target.
- The seal must apply to any dungeon; travel suck.
- The skill/pattern tree doesn't give much freedom.
- The builds are mostly spoon-fed by the developers.
That being said, a few simple changes should contribute to making the game even more enjoyable:
- No need to re-login to reset the dungeon. Add a reset button.
- Improved monster density.
- Rebalanced the number of experience packs given; Elite hunting is a bit boring.
- Changed the dungeon target to a bonus target with a reward. Overall, I'm enjoying the game more than I thought. I think with a few content updates/expands, the game will have a bright future.
Do you think so? Welcome to the discussion. And Cheap diablo 4 gold, items, boosting for sale on MMOexp.com, all servers for you & 24/7 online.
Comments
Post a Comment